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PARTIALLY VERIFIED

Sandustry Sandprints: Search Blueprint Screenshots

Browse a fast, searchable screenshot library for factory ideas. Every local card is labeled as a visual reference; importable strings remain on the original SandustryVault service.

By Sandustry Field Guide · Sources checked ·
About this guideBrowse a fast, searchable screenshot library for factory ideas. Every local card is labeled as a visual reference; importable strings remain on the original SandustryVault service.
COMMUNITY SCREENSHOT LIBRARY

Study a layout before rebuilding it.

Search 39 supplied screenshots by structure and visual feature. These cards are reference images—not Blueprint strings, performance claims, or verified universal builds.

Open SandustryVault
39 references · all tags
Blueprint preview

Trim's Minifactory - Tileable

by TrimBarktree · Vault ID 17

Tileable mini-factory module; its lava-belt sections need Lava placed manually.

Community submission · not independently tested
Blueprint preview

Compact voidbloom mixer

by Samamstar · Vault ID 40

Compact Voidbloom mixer with Void Petals on the left and Red Sand on the right; pacing is an uploader claim.

Community submission · not independently tested
Blueprint preview

Simple Kinetic Press

by TrimBarktree · Vault ID 22

Beginner Kinetic Press: Burnt Residue enters from the right, cooled material exits below, and Seed exits upper left.

Community submission · not independently tested
Blueprint preview

Trim's Perfect Flower Burner

by TrimBarktree · Vault ID 24

Flower and Amethelis burner around a Lava basin; the source title's performance claim is not independently verified.

Community submission · not independently tested
Blueprint preview

Smelter - High Capactiy

by TrimBarktree · Vault ID 20

Gold-or-Copper smelter with an optional Lava buffer and pump-fed liquid-metal output.

Community submission · not independently tested
Blueprint preview

Compact Shaker (Early Game)

by Electric · Vault ID 25

Early-game, horizontally tileable Shaker module that requires Filters.

Community submission · not independently tested
Blueprint preview

Simple Voidbloom Mixer

by TrimBarktree · Vault ID 15

Simple Voidbloom Mixer; the source entry provides no written setup notes.

Community submission · not independently tested
Blueprint preview

Sand Washer, Shaker, And Integrated Burner - Tileable

by TrimBarktree · Vault ID 13

Tileable Sand Washer, Shaker, and burner with a bottom Lava bowl and safety-shutoff circuitry.

Community submission · not independently tested
Blueprint preview

High Throughput Sand Washer with Shutoffs

by TrimBarktree · Vault ID 19

Sand Washer with automatic and manual shutoffs, dual Wet Sand inlets, Advanced Filters, and Logic.

Community submission · not independently tested
Blueprint preview

Simple Sand/Seed wetter

by Skellitor301 VA · Vault ID 39

Falling-Water wetter for Sand or Seed, with Filters to retain solids and a drain for excess Water.

Community submission · not independently tested
Blueprint preview

Single Cell Steam Engine

by TrimBarktree · Vault ID 18

Single-cell Steam Engine using a Water vent and bottom Lava; check current Research before building.

Community submission · not independently tested
Blueprint preview

Basic Plinko Shaker

by TrimBarktree · Vault ID 21

Early Plinko-style Shaker intended for use after Filters are unlocked and described as tileable by its uploader.

Community submission · not independently tested
Blueprint preview

Steam Engine with Shutoff

by TrimBarktree · Vault ID 14

Steam Engine array with Lava below and a Water block added to each generator segment.

Community submission · not independently tested
Blueprint preview

Copper Smelter

by TrimBarktree · Vault ID 16

Compact Lava-powered Copper Smelter.

Community submission · not independently tested
Blueprint preview

Simple Seed Wetter

by Jackmander10 · Vault ID 36

Seed enters at the upper right, Water connects through Pipes, and Wet Seed exits upper left.

Community submission · not independently tested
Blueprint preview

Large Factory to Create Endless Energy

by PicaPinguin · Vault ID 23

Repeated Energy modules combine Water/Lava Steam generation with Liquid Copper and Copper Molds; the title's claim is unverified.

Community submission · not independently tested
Blueprint preview

Efficient Diagonal Shaker Array

by Budc · Vault ID 72

Diagonal Shaker array separating Slag and Gold; reliability and efficiency claims have not been independently tested.

Community submission · not independently tested
Blueprint preview

Fully automated Fluxite + Void Juice + Redsand

by Dr. Medstein · Vault ID 76

Automated Fluxite, Void Juice, and Red Sand build using Redweavers, Void Petals, and Miner Bots.

Community submission · not independently tested
Blueprint preview

Smallest Factory

by Tizer · Vault ID 74

A 36×25 all-in-one factory footprint according to the uploader; smallest-status is not benchmarked here.

Community submission · not independently tested
Blueprint preview

gigasmol compact factory

by McFartface · Vault ID 82

Compact full processing chain from Sand to Liquid Gold.

Community submission · not independently tested
Blueprint preview

Seed Tank

by PicaPinguin · Vault ID 54

Seed storage tank whose source notes Logistics and Filter unlocks.

Community submission · not independently tested
Blueprint preview

Seed Washer Tizer

by Tizer · Vault ID 57

Seed Washer whose source description claims high efficiency without a measured rate.

Community submission · not independently tested
Blueprint preview

Endgame Farm

by PrivatePaula · Vault ID 109

Endgame farming chain described by its uploader as Sand-to-Florin.

Community submission · not independently tested
Blueprint preview

Automatic Sand and Red Sand Farm Mold

by cxsir · Vault ID 95

Automated Sand and Red Sand farm using Water, Snow, Redweavers, Strataform, Digger Drones, and an Ice Mold.

Community submission · not independently tested
Blueprint preview

AUTO redsand + void

by Dr Medstein · Vault ID 69

Automated Red Sand and void setup using Miner Bots; the source warns that the Red Sand side is slow.

Community submission · not independently tested
Blueprint preview

CloudZero's Seed Washer 3.1

by CloudZero · Vault ID 106

Seed Washer 3.1 with rebalanced Water output, anti-flood buffering, and shown Pipe connections.

Community submission · not independently tested
Blueprint preview

Boiler vent

by Cadrell Tear · Vault ID 110

Boiler vent route that channels Steam and rain toward a main pond.

Community submission · not independently tested
Blueprint preview

CloudZero's Seed Washer

by CloudZero · Vault ID 75

Seed Washer with a mostly closed Water loop and overflow safeguards; intake behavior is uploader-described.

Community submission · not independently tested
Blueprint preview

Steam Catcher

by Cadrell Tear · Vault ID 111

Mid-air catcher designed to channel Steam and rain.

Community submission · not independently tested
Blueprint preview

Tier 5 Lava Siphon

by Cadrell Tear · Vault ID 81

Late-game Lava siphon using denser Liquid Gold or Liquid Copper as the pumping liquid.

Community submission · not independently tested
Blueprint preview

16-Grain Splitter

by Pinaz993 · Vault ID 61

One Belt divided into four vertically stacked, filterable lines; equal distribution is not guaranteed.

Community submission · not independently tested
Pixel art

Aura Circles - glass

by Cadrell Tear · Vault ID 91

Decorative glass circles sized around an Aura Extractor and Prismite or Prismaline wells.

Community submission · not independently tested
Pixel art

Sandustry Logo

by Jackmander10 · Vault ID 45

Sandustry wordmark built from in-game structures.

Community submission · not independently tested
Circuit

Logic Splitter (Fast)

by Beemer · Vault ID 58

Logic-and-buffer splitter intended to approach a half-and-half split; the uploader says it is not perfectly 50/50.

Community submission · not independently tested
Circuit

SR-Latch

by Electric · Vault ID 28

SR Latch: the upper Buffer sets the T Flip-Flop and the lower Buffer resets it.

Community submission · not independently tested
Blueprint preview

CloudZero's Seed Washer 3.0

by CloudZero · Vault ID 105

Seed Washer 3.0 with a Water buffer and multiple anti-flood safeguards; throughput is uploader-reported.

Community submission · not independently tested
Circuit

D-Latch

by Electric · Vault ID 27

D Latch: Data is stored in the T Flip-Flop while the Write input is enabled.

Community submission · not independently tested
Blueprint preview

Tier 1 Lava Pump - stock build

by Cadrell Tear · Vault ID 79

Tier 1 Lava Pump made only from stock Tier 1 building components.

Community submission · not independently tested
Blueprint preview

Tier 1 Lava Pump - prefab build

by Cadrell Tear · Vault ID 80

Tier 1 Lava Pump variant using prefab parts for the main shaft.

Community submission · not independently tested

What this page is

SandPrints is a visual gallery for Sandustry factory ideas. The current gallery uses screenshots supplied for this project so you can scan layouts before opening the original community library. An image is a reference only: this page does not store Blueprint strings, invent authors, or claim a throughput, efficiency, or version result that the screenshot does not prove.

Titles, notes, and labels are shown only when they are available from the supplied material. If a credit, version, or performance figure is not provided, it stays unclaimed. That keeps a picture from being mistaken for an import-ready Blueprint or a tested factory plan.

Search and tags

Use the gallery search box to narrow the visible screenshots, then use a tag to focus on a type of layout. Search text, selected tags, and sort state are display controls for this page; they do not create separate indexable pages or permanent search URLs. Clear the controls to return to the full gallery.

The gallery does not provide a Blueprint string or promise a local copy button. To obtain an importable string, open the original SandustryVault SandPrints library. Read the Blueprint guide before importing a community build into a live factory.

Check a build before using it

Compare the screenshot with your current save. Look for available Research, material states, input and output space, terrain, route direction, and a way to clear a blockage. Test one small section in an empty area, run a complete input/output cycle, and export your own Blueprint after you adapt the layout.

For sourcing notes and the rest of the tool directory, return to Community tools. For the live library, search and copy on SandustryVault, where the submission and Blueprint-string workflow is maintained by its publisher.

Continue with Blueprints for the in-game copy, save, import, and export steps, or visit the Community hub for Reddit discussions and other player resources.

Source checked 2026-08-28. This gallery is a fan-made reference and is not affiliated with Lantto Games, Hooded Horse, or SandustryVault.