Study a layout before rebuilding it.
Search 39 supplied screenshots by structure and visual feature. These cards are reference images—not Blueprint strings, performance claims, or verified universal builds.
Trim's Minifactory - Tileable
by TrimBarktree · Vault ID 17Tileable mini-factory module; its lava-belt sections need Lava placed manually.
Community submission · not independently testedCompact voidbloom mixer
by Samamstar · Vault ID 40Compact Voidbloom mixer with Void Petals on the left and Red Sand on the right; pacing is an uploader claim.
Community submission · not independently testedSimple Kinetic Press
by TrimBarktree · Vault ID 22Beginner Kinetic Press: Burnt Residue enters from the right, cooled material exits below, and Seed exits upper left.
Community submission · not independently testedTrim's Perfect Flower Burner
by TrimBarktree · Vault ID 24Flower and Amethelis burner around a Lava basin; the source title's performance claim is not independently verified.
Community submission · not independently testedSmelter - High Capactiy
by TrimBarktree · Vault ID 20Gold-or-Copper smelter with an optional Lava buffer and pump-fed liquid-metal output.
Community submission · not independently testedCompact Shaker (Early Game)
by Electric · Vault ID 25Early-game, horizontally tileable Shaker module that requires Filters.
Community submission · not independently testedSimple Voidbloom Mixer
by TrimBarktree · Vault ID 15Simple Voidbloom Mixer; the source entry provides no written setup notes.
Community submission · not independently testedSand Washer, Shaker, And Integrated Burner - Tileable
by TrimBarktree · Vault ID 13Tileable Sand Washer, Shaker, and burner with a bottom Lava bowl and safety-shutoff circuitry.
Community submission · not independently testedHigh Throughput Sand Washer with Shutoffs
by TrimBarktree · Vault ID 19Sand Washer with automatic and manual shutoffs, dual Wet Sand inlets, Advanced Filters, and Logic.
Community submission · not independently testedSimple Sand/Seed wetter
by Skellitor301 VA · Vault ID 39Falling-Water wetter for Sand or Seed, with Filters to retain solids and a drain for excess Water.
Community submission · not independently testedSingle Cell Steam Engine
by TrimBarktree · Vault ID 18Single-cell Steam Engine using a Water vent and bottom Lava; check current Research before building.
Community submission · not independently testedBasic Plinko Shaker
by TrimBarktree · Vault ID 21Early Plinko-style Shaker intended for use after Filters are unlocked and described as tileable by its uploader.
Community submission · not independently testedSteam Engine with Shutoff
by TrimBarktree · Vault ID 14Steam Engine array with Lava below and a Water block added to each generator segment.
Community submission · not independently testedCopper Smelter
by TrimBarktree · Vault ID 16Compact Lava-powered Copper Smelter.
Community submission · not independently testedSimple Seed Wetter
by Jackmander10 · Vault ID 36Seed enters at the upper right, Water connects through Pipes, and Wet Seed exits upper left.
Community submission · not independently testedLarge Factory to Create Endless Energy
by PicaPinguin · Vault ID 23Repeated Energy modules combine Water/Lava Steam generation with Liquid Copper and Copper Molds; the title's claim is unverified.
Community submission · not independently testedEfficient Diagonal Shaker Array
by Budc · Vault ID 72Diagonal Shaker array separating Slag and Gold; reliability and efficiency claims have not been independently tested.
Community submission · not independently testedFully automated Fluxite + Void Juice + Redsand
by Dr. Medstein · Vault ID 76Automated Fluxite, Void Juice, and Red Sand build using Redweavers, Void Petals, and Miner Bots.
Community submission · not independently testedSmallest Factory
by Tizer · Vault ID 74A 36×25 all-in-one factory footprint according to the uploader; smallest-status is not benchmarked here.
Community submission · not independently testedgigasmol compact factory
by McFartface · Vault ID 82Compact full processing chain from Sand to Liquid Gold.
Community submission · not independently testedSeed Tank
by PicaPinguin · Vault ID 54Seed storage tank whose source notes Logistics and Filter unlocks.
Community submission · not independently testedSeed Washer Tizer
by Tizer · Vault ID 57Seed Washer whose source description claims high efficiency without a measured rate.
Community submission · not independently testedEndgame Farm
by PrivatePaula · Vault ID 109Endgame farming chain described by its uploader as Sand-to-Florin.
Community submission · not independently testedAutomatic Sand and Red Sand Farm Mold
by cxsir · Vault ID 95Automated Sand and Red Sand farm using Water, Snow, Redweavers, Strataform, Digger Drones, and an Ice Mold.
Community submission · not independently testedAUTO redsand + void
by Dr Medstein · Vault ID 69Automated Red Sand and void setup using Miner Bots; the source warns that the Red Sand side is slow.
Community submission · not independently testedCloudZero's Seed Washer 3.1
by CloudZero · Vault ID 106Seed Washer 3.1 with rebalanced Water output, anti-flood buffering, and shown Pipe connections.
Community submission · not independently testedBoiler vent
by Cadrell Tear · Vault ID 110Boiler vent route that channels Steam and rain toward a main pond.
Community submission · not independently testedCloudZero's Seed Washer
by CloudZero · Vault ID 75Seed Washer with a mostly closed Water loop and overflow safeguards; intake behavior is uploader-described.
Community submission · not independently testedSteam Catcher
by Cadrell Tear · Vault ID 111Mid-air catcher designed to channel Steam and rain.
Community submission · not independently testedTier 5 Lava Siphon
by Cadrell Tear · Vault ID 81Late-game Lava siphon using denser Liquid Gold or Liquid Copper as the pumping liquid.
Community submission · not independently tested16-Grain Splitter
by Pinaz993 · Vault ID 61One Belt divided into four vertically stacked, filterable lines; equal distribution is not guaranteed.
Community submission · not independently testedAura Circles - glass
by Cadrell Tear · Vault ID 91Decorative glass circles sized around an Aura Extractor and Prismite or Prismaline wells.
Community submission · not independently testedSandustry Logo
by Jackmander10 · Vault ID 45Sandustry wordmark built from in-game structures.
Community submission · not independently testedLogic Splitter (Fast)
by Beemer · Vault ID 58Logic-and-buffer splitter intended to approach a half-and-half split; the uploader says it is not perfectly 50/50.
Community submission · not independently testedSR-Latch
by Electric · Vault ID 28SR Latch: the upper Buffer sets the T Flip-Flop and the lower Buffer resets it.
Community submission · not independently testedCloudZero's Seed Washer 3.0
by CloudZero · Vault ID 105Seed Washer 3.0 with a Water buffer and multiple anti-flood safeguards; throughput is uploader-reported.
Community submission · not independently testedD-Latch
by Electric · Vault ID 27D Latch: Data is stored in the T Flip-Flop while the Write input is enabled.
Community submission · not independently testedTier 1 Lava Pump - stock build
by Cadrell Tear · Vault ID 79Tier 1 Lava Pump made only from stock Tier 1 building components.
Community submission · not independently testedTier 1 Lava Pump - prefab build
by Cadrell Tear · Vault ID 80Tier 1 Lava Pump variant using prefab parts for the main shaft.
Community submission · not independently testedWhat this page is
SandPrints is a visual gallery for Sandustry factory ideas. The current gallery uses screenshots supplied for this project so you can scan layouts before opening the original community library. An image is a reference only: this page does not store Blueprint strings, invent authors, or claim a throughput, efficiency, or version result that the screenshot does not prove.
Titles, notes, and labels are shown only when they are available from the supplied material. If a credit, version, or performance figure is not provided, it stays unclaimed. That keeps a picture from being mistaken for an import-ready Blueprint or a tested factory plan.
Search and tags
Use the gallery search box to narrow the visible screenshots, then use a tag to focus on a type of layout. Search text, selected tags, and sort state are display controls for this page; they do not create separate indexable pages or permanent search URLs. Clear the controls to return to the full gallery.
The gallery does not provide a Blueprint string or promise a local copy button. To obtain an importable string, open the original SandustryVault SandPrints library. Read the Blueprint guide before importing a community build into a live factory.
Check a build before using it
Compare the screenshot with your current save. Look for available Research, material states, input and output space, terrain, route direction, and a way to clear a blockage. Test one small section in an empty area, run a complete input/output cycle, and export your own Blueprint after you adapt the layout.
For sourcing notes and the rest of the tool directory, return to Community tools. For the live library, search and copy on SandustryVault, where the submission and Blueprint-string workflow is maintained by its publisher.
Related pages
Continue with Blueprints for the in-game copy, save, import, and export steps, or visit the Community hub for Reddit discussions and other player resources.
Source checked 2026-08-28. This gallery is a fan-made reference and is not affiliated with Lantto Games, Hooded Horse, or SandustryVault.